Interface LoopAction

An object implementing this interface is passed to an ActionHandler as the action parameter when loopUntilSettled is true and state has changed. This object has no useful information - the only property id is always null. Handlers must use the current state to determine if they have any work to do.

interface LoopAction {
    id: null;
}

Hierarchy

  • Omit<Action<void>, "id" | "payload">
    • LoopAction

Properties

Properties

id: null

Will always be null.